Hi @Rishikesh_Pawar,
I’ll address your queries one by one:
Query 1: The Ball function is a constructor function in JavaScript, which means it is used to create objects with specific properties and behaviors. In this case, the Ball function takes four parameters: x
, y
, vx
, and vy
, which represent the initial position and velocity of the ball.
The code snippet you shared is inside the Ball constructor function. Let’s break it down:
setInterval(function() {
this.x += vx;
this.y += vy;
console.log(this.x, this.y);
}, this.dt);
-
setInterval
: setInterval
is a built-in function in JavaScript that repeatedly calls a function or executes a code snippet at a specified interval (in milliseconds). It is not a fat arrow function; it’s a regular function provided by the browser or the Node.js environment.
- The opening circular bracket after
setInterval
indicates that it’s a function invocation, and it expects two arguments: the function to be executed and the time interval (in milliseconds) for how often it should be called.
- The first argument is an anonymous function defined within the
setInterval
. This anonymous function is what will be executed at the specified interval.
- Inside the anonymous function,
this
refers to the context in which the function is executed. However, because the anonymous function has its own scope, the value of this
inside the anonymous function is not the same as the this
in the outer scope (inside the Ball constructor function).
Query 2: In the setInterval
code snippet, this.dt
is passed as the second argument to setInterval
. The this.dt
value represents the time interval (in milliseconds) for how often the anonymous function inside setInterval
should be executed.
The purpose of this setInterval
code is to create an animation effect for the Ball object. The anonymous function updates the position of the ball (this.x
and this.y
) based on its velocity (vx
and vy
). It then logs the updated position (this.x
and this.y
) to the console.
However, there is a problem with this code. Since the anonymous function has its own scope, the value of this
inside the anonymous function does not refer to the Ball object, causing issues with accessing and updating its properties. To address this, the lesson suggests using either the self
variable or the ES6 arrow function, which automatically binds the context and ensures that this
inside the function refers to the Ball object.
I hope this helps!
Happy Learning